I’m a game artist graduated in Graphic Design and I have more than 15 years of experience in the game industry with several titles published.
Worked for 10 years as a generalist game artist and art director creating and finding the right look and feel for 2D and 3D assets, animation and user interface design for casual games.
Specialized as a 3D artist, I’ve been working exclusively with characters, game props, rigging, animations and technical implementations in the last 6 years.